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Game DDoS Protection

Specialized Game DDoS protection

Specialized Game DDoS protection with real-time filtering. The perfect solution to avoid problems with DDoS attacks forever. A specialized Game DDoS protection is more than essential for every large game project in order to avoid any kind of downtime.

It is very annoying for the project management, should a DDoS attack occur, even if DDoS attacks are filtered afterwards, it is usually too late because there has already been a timeout or massive packet loss. This not only leads to stress for the project management, but also to massive loss of players. However, this will be a thing of the past with our specialized DDoS permanent protection. Thanks to real-time filtering, attacks have no chance at all of causing the server to lose packets or cause a high ping.

Only with proper real-time filtering will you ultimately be freed from your DDoS attacks. Our specialized Game DDoS permanent protection is therefore the solution for all DDoS attacks. Our focus is real-time filtering so that you won't even feel the attack on your game project, regardless of the attack size and / or attack structure, so that the gameserver is the best possible Has DDoS protection and is no longer affected by annoying attacks.

Our professional dedicated server series is ideal for very large game projects, and we also offer noticeable tariff reductions for partnerships with large projects to help you with the monthly costs. If you have any further questions or are interested in a professional dedicated server with specialized DDoS protection (permanently active), you can contact us at any time via ticket!

 

Some practice cases:

 

Target software: Teamspeak3 - Voiceserver
Target port: 9987 (UDP)

Description: Complex DDoS attack with various complex attack structures and an attack capacity of over 473.4 Gbps, as well as over 41.5 million pps (packets per second), successfully and immediately filtered in real time without downtime.

KernelHost-DDoS-Attack-TeamSpeak-500Gbps

 

Target software: ARK - Gameserver
Target port: 7777 (UDP)

Description: DDoS attack with only a normal UDP flood as attack structure (no complex attack structures), but with an attack capacity of over 112.2 Gbps (due to the simple attack structure, however, "only" over 8.7 million packets per second) successful and immediately filtered in real time without downtime.

 

Target software: Everything ("All-Port-Attack")
Target ports: 0-65535 (TCP/UDP)

Description: Complex DDoS attack with over 12 different main attack patterns with the aim of attacking all applications and open ports (regardless of whether they are open or closed). With a total of over 21.3 Gbps and over 3.9 million packets per second targeted to all ports. Also filtered successfully and immediately in real time without downtime.

 

Target software: Minecraft & OpenVPN
Target ports: 25565 (TCP) & 1194 (UDP)

Description: Complex DDoS attack with over 16 different main attack patterns, as well as over 4 million packets per second (over 8.6 Gbps attack), filtered successfully and immediately in real time without downtime.

 


 

Do you have a vServer / root server and would like to have more performance? Then a look at our range of root servers couldn't hurt!

With the discount code "KernelHost-Tutorials" you also receive a 10% discount (permanent) on your tariff!

More details:

Hardware: https://www.kernelhost.com/en/hardware

Datacenter: https://www.kernelhost.com/en/datacenter

DDoS-Protection: https://www.kernelhost.com/en/ddos-protection

PrePaid: https://www.kernelhost.com/en/prepaid

Didn't the instructions help you? You can contact us here via ticket! We're here to help.

 

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